Advanced Creature Rig System
Gameplay-Ready Creature Rig for Unreal Engine & Maya
₹7000.00
Advanced quadruped creature rig built for real-time animation, gameplay systems, and cinematic production workflows.
This rig includes:
• Full IK/FK limb systems
• Procedural spine and tail controls
• Animator-friendly control rig setup
• Stable deformation and weight painting
• Unreal Engine compatible hierarchy
• Clean outliner and organized rig modules
• Production-ready control shapes and naming conventions
• Optimized for gameplay and cinematic workflows
Designed for technical artists, animators, indie developers, and studios looking for scalable creature rigging systems that integrate smoothly into modern pipelines.
Compatible with:
• Maya
• Unreal Engine 5
• FBX export workflows
Ideal for:
• Games
• Cinematics
• Animation prototyping
• Technical art demonstrations
• Real-time creature systems
